Tentacle Mart -v0.1.0- -strange Girl- ^new^
Will you return to Tentacle Mart, or will you tell the world about the strange shop that appears at dusk? The choice is yours, but remember, in the world of Tentacle Mart, the line between reality and the bizarre is delightfully thin.
Ari (nickname: Strange Girl ) Age: 17 (in human terms) Appearance: Short, asymmetrical bob dyed a shifting violet, a single silver eye that glints when she’s curious, and a faint luminescent tattoo of a spiral on her forearm that pulses with the market’s rhythm. She wears a patchwork coat made of old market receipts and carries a tiny, humming “tendril‑collector” device strapped to her wrist.
The project leans heavily into the "Strange Girl" trope—a character who is visually striking, often slightly inhuman or uncanny, and serves as the focal point of the player's interactions. The aesthetic usually features:
Though unfinished, this version features a "rather different progression system" compared to earlier locker games, aiming for more depth in how players unlock content or advance through stages. Technical Notes & Known Issues Tentacle Mart -v0.1.0- -Strange Girl-
As a , this version serves as a proof of concept. Players should anticipate brief gameplay lengths, basic text-based choices, and localized graphical assets. Updates from Strange Girl Studios traditionally expand upon initial releases by adding refined UI layers, deeper narrative arcs, and a broader variety of customer interactions.
Unlocked after reaching Store Rank 3 or purchasing the "Backroom Expansion" upgrade.
The titular tentacles emerge from floor grates and ceiling panels, not to attack you, but to help . They hand you boxes of cereal. They mop spills. They adjust the thermostat. The unease comes from the normalcy of the abomination. The game’s UI, a crisp corporate blue, chirps happily as a slick, purple appendage places a carton of expired milk on Shelf B. Will you return to Tentacle Mart, or will
The demo’s limited content has spawned intense speculation:
Unlike the cutesy "convenience store management" sims that dominate the market, Tentacle Mart subverts the genre. You play as , a recently hired overnight stocker at "Tentacle Mart"—a big-box store built atop a submerged Lovecraftian ruin.
"We don't have milk," the Strange Girl said, gliding closer. She didn't walk; she rippled. "We have 'Potential.' It tastes like silver and lost keys. Would you like a sample?" 🐙 The Transaction She wears a patchwork coat made of old
In the standalone Windows desktop version, character sprites can sometimes move across the screen at hyper-speed due to framerate uncoupling.
Tentacle Mart -v0.1.0- is available now on Windows and Linux via Itch.io. The developer has hinted that v0.2.0 will introduce a “Loyalty Card” system. We are afraid to ask what the rewards are.
The game was engineered to be highly accessible and cross-compatible before its cancellation. The Internet Archive Tentacle Mart Repository hosts these legacy packages across multiple operating systems: