Elden.ring.shadow.of.the.erdtree.update.v1.13.2...
To help you optimize your build for this latest patch, let me know:
The optional boss "Red Bear" saw an unannounced rebalance. The hotfix corrected a bug where some of its attacks were dealing more damage than intended, effectively giving the encounter a slight "nerf" to bring it in line with the intended difficulty curve. ELDEN.RING.Shadow.of.the.Erdtree.Update.v1.13.2...
ELDEN.RING.Shadow.of.the.Erdtree.Update.v1.13.2 is not a revolution. It is a tweak. A nudge. But in a world built on precise dodges and millisecond windows, a nudge is the difference between victory and a “YOU DIED” screen. To help you optimize your build for this
In addition to the bug fixes and balance changes, update v1.13.2 also introduces several new features and changes to the game. Some of the key additions include: It is a tweak
: Resolved issues in Scadu Altus that prevented world invasions under certain circumstances or allowed cooperative play in areas where bosses had already been defeated. Boss Adjustments
: Corrects an issue where summoned spirits failed to receive increased attack power and damage negation from the Revered Spirit Ash Blessing mechanic.
For a comprehensive list of changes and fixes, players can refer to the official patch notes on the ELDEN RING website or in-game menu.